Assassin's Creed Origins
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Re: Assassin's Creed Origins
Je sais pas trop pourquoi, mais j'ai rêvé d'Égypte et de pharaon cette nuit.....
kurtpanzer- Messages : 7005
Date d'inscription : 15/10/2010
Age : 45
Localisation : Dans mon char !!!!!!!!
Re: Assassin's Creed Origins
kurtpanzer a écrit:Je sais pas trop pourquoi, mais j'ai rêvé d'Égypte et de pharaon cette nuit.....
Fait une pause !
BONO- Messages : 1161
Date d'inscription : 15/10/2010
Age : 52
Localisation : Dans la choucroute !
Re: Assassin's Creed Origins
j ai presque exclusivement joué a ACO ce WE , du coup j ai pas mal avancé le perso
un peu sur l histoire mais bcp plus sur les quetes annexes pour lvl up
j ai trouvé de jolis paysages
et une capture de mes armes actuelles
un peu sur l histoire mais bcp plus sur les quetes annexes pour lvl up
j ai trouvé de jolis paysages
et une capture de mes armes actuelles
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
Assassin's Creed Origins - 1.1.0 Patch Notes
Patch 1.1.0 will be deployed on all platforms tomorrow December 12th.
New Features
Added a new “Nightmare” difficulty mode
Added an NPC scaling option, “Enemy Auto-Level”, that makes enemies’ level scale up to player’s level
Added a new “Horde Mode” to the Arena
[PC] Added support for HDR display
Quest
Improved the navigation of the Rebels during the quest “A Rebel Alliance”
Improved various cinematic transitions
Fixed an issue where the playable character could remain stuck or fall through the world during the quest “The Battle of the Nile”
Fixed an issue where the playable character could lose its equipped weapons during the quest “The False Oracle”
Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest “Blood in the Water”
Fixed an issue preventing the quest objective marker to be displayed during the quest “Family Reunion”
Fixed an issue that could cause the player to lose the prisoner during the quest “His Secret Service”
Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest “The Crocodile Jaws”
Fixed an issue causing Daily Quests from disappearing from the Quest Log
Fixed an issue that could prevent the “Control Nuisance” Daily Quest from giving its reward"
Fixed an issue that could prevent the dialogue scene from playing during the quest “Blood in the water”
Fixed an issue that could prevent Hallucinations from ending during Taimhotep's Song
Fixed an issue that could make the quest “Children of the Streets” impossible to complete
Fixed an issue that could prevent the key for Eudoros’ chest to appear in the inventory in the quest “End of The Snake”
Fixed an issue that could cause Cleopatra to die at the end of the quest “Way of the Gabiniani”
Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the “The Battle of the Nile” quest
Fixed an issue that could cause Aya to spawn as Bayek
Activities
Increased the number of Drachmas rewarded by Hippodrome tournaments
Tweaked controls sensitivity in Hippodrome
Fixed an issue that could prevent the introduction cinematic of Seleucid from playing
Fixed an issue that could prevent the use of bows in the Arena
Gameplay
Improved NPCs reactions
Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes
Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions
Fixed various issues preventing the “Game Progression” statistic to reach 100%
Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlocking
Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed
Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome
Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse
Fixed an issue where Senu could pass through the world
Fixed an issue that allowed thrown torches to inflict poison or bleed effect
Fixed some loading issues while using Senu
Fixed various issues with the spawning of NPCs
Fixed various issues causing the player character to remain stuck
Fixed various navigation and animation issues with the playable character
User Interface
Added Hood, Hair, and Beard customization options in the Gear menu
Added a “Uncompleted Locations” filter to the World Map
Added a “friends-only” pictures filter to the World Map
Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD
[PC] Added “Quit to Desktop” option to the pause menu
Improved on-screen feedback with Friend Challenges in Arena
Increased display time of the on-screen feedback when the playable character gets hit by an arrow
Changed input button for the Compare Equipped action
[PC] Enabled Eye Tracking by default
Fixed various icon issues in the World Map
Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log
Fixed an issue with the quest objective of Trial of the Gods appearing below the world
[PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration
World
Fixed several areas in the world where the player could encounter collision issues
Fixed various issues with the level of details of world objects, NPCs, and vehicles
Graphics & Audio
Improved texture streaming selection to allow for more high resolution texture
Increased the distance at which we display the higher quality fake geometry of Alexandria
Improved the view distance of the Siwa temple
Improved the level of details of the Hemon Mastaba location
Improved the quality of the Photo Mode picture taken while playing with HDR enabled
Fixed loading grid setups for tall palm tree fields to improve their view distance
Fixed far shadow popping transition issue when updated during the time of day cycle
Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset
Fixed a visual issue on bows when switching them while out of combat
Fixed a visual issue with quivers
[PC] Fixed white squares appearing in windowed mode on 4K monitor
[PC] Fixed an issue with the Reset graphic option
Fixed an issue which prevented music from playing again in the quest “Aya: Blade of the Goddess”
Fixed missing voice-over during various cinematics
Fixed a sound issue when using Overpower on certain NPCs
Fixed various repeating voice and sound effects
Fixed an issue that could cause multiple music tracks to overlap
Fixed multiple out of place audio lines in the Arena
System
Improved overall stability of the game application
Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur
Capped the amount of Trinkets and Animal Goods to 999
[PC] Improved Performance Tools functionality
Fixed rare occurrence of world paused state due to a terrain node priority change
[PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode
Patch 1.1.0 will be deployed on all platforms tomorrow December 12th.
New Features
Added a new “Nightmare” difficulty mode
Added an NPC scaling option, “Enemy Auto-Level”, that makes enemies’ level scale up to player’s level
Added a new “Horde Mode” to the Arena
[PC] Added support for HDR display
Quest
Improved the navigation of the Rebels during the quest “A Rebel Alliance”
Improved various cinematic transitions
Fixed an issue where the playable character could remain stuck or fall through the world during the quest “The Battle of the Nile”
Fixed an issue where the playable character could lose its equipped weapons during the quest “The False Oracle”
Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest “Blood in the Water”
Fixed an issue preventing the quest objective marker to be displayed during the quest “Family Reunion”
Fixed an issue that could cause the player to lose the prisoner during the quest “His Secret Service”
Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest “The Crocodile Jaws”
Fixed an issue causing Daily Quests from disappearing from the Quest Log
Fixed an issue that could prevent the “Control Nuisance” Daily Quest from giving its reward"
Fixed an issue that could prevent the dialogue scene from playing during the quest “Blood in the water”
Fixed an issue that could prevent Hallucinations from ending during Taimhotep's Song
Fixed an issue that could make the quest “Children of the Streets” impossible to complete
Fixed an issue that could prevent the key for Eudoros’ chest to appear in the inventory in the quest “End of The Snake”
Fixed an issue that could cause Cleopatra to die at the end of the quest “Way of the Gabiniani”
Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the “The Battle of the Nile” quest
Fixed an issue that could cause Aya to spawn as Bayek
Activities
Increased the number of Drachmas rewarded by Hippodrome tournaments
Tweaked controls sensitivity in Hippodrome
Fixed an issue that could prevent the introduction cinematic of Seleucid from playing
Fixed an issue that could prevent the use of bows in the Arena
Gameplay
Improved NPCs reactions
Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes
Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions
Fixed various issues preventing the “Game Progression” statistic to reach 100%
Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlocking
Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed
Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome
Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse
Fixed an issue where Senu could pass through the world
Fixed an issue that allowed thrown torches to inflict poison or bleed effect
Fixed some loading issues while using Senu
Fixed various issues with the spawning of NPCs
Fixed various issues causing the player character to remain stuck
Fixed various navigation and animation issues with the playable character
User Interface
Added Hood, Hair, and Beard customization options in the Gear menu
Added a “Uncompleted Locations” filter to the World Map
Added a “friends-only” pictures filter to the World Map
Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD
[PC] Added “Quit to Desktop” option to the pause menu
Improved on-screen feedback with Friend Challenges in Arena
Increased display time of the on-screen feedback when the playable character gets hit by an arrow
Changed input button for the Compare Equipped action
[PC] Enabled Eye Tracking by default
Fixed various icon issues in the World Map
Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log
Fixed an issue with the quest objective of Trial of the Gods appearing below the world
[PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration
World
Fixed several areas in the world where the player could encounter collision issues
Fixed various issues with the level of details of world objects, NPCs, and vehicles
Graphics & Audio
Improved texture streaming selection to allow for more high resolution texture
Increased the distance at which we display the higher quality fake geometry of Alexandria
Improved the view distance of the Siwa temple
Improved the level of details of the Hemon Mastaba location
Improved the quality of the Photo Mode picture taken while playing with HDR enabled
Fixed loading grid setups for tall palm tree fields to improve their view distance
Fixed far shadow popping transition issue when updated during the time of day cycle
Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset
Fixed a visual issue on bows when switching them while out of combat
Fixed a visual issue with quivers
[PC] Fixed white squares appearing in windowed mode on 4K monitor
[PC] Fixed an issue with the Reset graphic option
Fixed an issue which prevented music from playing again in the quest “Aya: Blade of the Goddess”
Fixed missing voice-over during various cinematics
Fixed a sound issue when using Overpower on certain NPCs
Fixed various repeating voice and sound effects
Fixed an issue that could cause multiple music tracks to overlap
Fixed multiple out of place audio lines in the Arena
System
Improved overall stability of the game application
Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur
Capped the amount of Trinkets and Animal Goods to 999
[PC] Improved Performance Tools functionality
Fixed rare occurrence of world paused state due to a terrain node priority change
[PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode
kurtpanzer- Messages : 7005
Date d'inscription : 15/10/2010
Age : 45
Localisation : Dans mon char !!!!!!!!
Re: Assassin's Creed Origins
bon ça y est j ai mis cleo sur le trone d egypte et c est une catin de salope
ça va encore chier pour un moment
en tout cas j ai fini par arriver LVL 40 .. et les armes que l on me donne maintenant sont souvent de cette categorie , c est pas mal
j ai recupéré une epée de feu qui est pas mal , une legendaire
sinon il y a encore qques heures de jeux avant de finir le tout , c est tentaculaire
mais par contre la prochiane divinité a combatre je me lancerais dans la bataille , a condition d avoir pu mettre toutes mes armes en LVL40
pour le moment je n ai que deux épées 40
ça va encore chier pour un moment
en tout cas j ai fini par arriver LVL 40 .. et les armes que l on me donne maintenant sont souvent de cette categorie , c est pas mal
j ai recupéré une epée de feu qui est pas mal , une legendaire
sinon il y a encore qques heures de jeux avant de finir le tout , c est tentaculaire
mais par contre la prochiane divinité a combatre je me lancerais dans la bataille , a condition d avoir pu mettre toutes mes armes en LVL40
pour le moment je n ai que deux épées 40
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
je me suis fait les trois quêtes des dieux , c est faisable meme sans etre lvl 40 je pense
il faut avoir deux arcs qui defonsent par contre
et les 3 quetes sont dispo pour 6j avant de disparaitre , ils ont fait re apparaitre les deux secondes pour pouvoir completer le truc
sinon j ai fais une quete en rapport avec final fantasy , et du coup j ai recup une epée et un bouclier FF , ainsi qu une nouvelle monture un chocobo
voila ou se trouve la quête en question , c est une quête lvl 23 je crois
le nom a un rapport avec dieux , vu qu elle demarre par une chute de météorite
il faut avoir deux arcs qui defonsent par contre
et les 3 quetes sont dispo pour 6j avant de disparaitre , ils ont fait re apparaitre les deux secondes pour pouvoir completer le truc
sinon j ai fais une quete en rapport avec final fantasy , et du coup j ai recup une epée et un bouclier FF , ainsi qu une nouvelle monture un chocobo
voila ou se trouve la quête en question , c est une quête lvl 23 je crois
le nom a un rapport avec dieux , vu qu elle demarre par une chute de météorite
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
Je suis que 32 moi je crois.
kurtpanzer- Messages : 7005
Date d'inscription : 15/10/2010
Age : 45
Localisation : Dans mon char !!!!!!!!
Re: Assassin's Creed Origins
Ça risque d'être chaud mais tu peux le lancer pour essayer, on peut abandonner à chaque desynchro, on peux même abandonner en plein combat
Donc pas de soucis si ça se passe mal
Donc pas de soucis si ça se passe mal
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
Histoire : terminée
Cercles de pierres : terminés
Elephants : terminés
reste les qques quêtes annexe et combat en arènes
mais je continue de trouver des points d interrogation sur la carte et donc des caisses a trésors ou autre camps de romain a depeupler
mais je devrais bientot en voir le bout , je pense que d ici une dizaine d heure ça devrait etre fait
apres ça south park ou shadow of mordor , mais j ai peur qu il ne me plaise pas celui là
Cercles de pierres : terminés
Elephants : terminés
reste les qques quêtes annexe et combat en arènes
mais je continue de trouver des points d interrogation sur la carte et donc des caisses a trésors ou autre camps de romain a depeupler
mais je devrais bientot en voir le bout , je pense que d ici une dizaine d heure ça devrait etre fait
apres ça south park ou shadow of mordor , mais j ai peur qu il ne me plaise pas celui là
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
bon , j ai fini toutes les activités annexes , toutes les combats d arenes et courses de char ( oui meme ces putains de courses de merde) et je suis toujours a 99% de completion
je ne comprends pas pourquoi je ne suis pas a 100%
peut etre a cause des aptitudes que je n ai pas debloque en entier
maintenant il ne me reste plus que lesquetes journalieres du gamin pour faire un peu d XP
vivement les add on ou des evenement comme les dieux a defoncer
pres de 80h de jeux et j ai encore envie d y jouer ... c est dur
je ne comprends pas pourquoi je ne suis pas a 100%
peut etre a cause des aptitudes que je n ai pas debloque en entier
maintenant il ne me reste plus que lesquetes journalieres du gamin pour faire un peu d XP
vivement les add on ou des evenement comme les dieux a defoncer
pres de 80h de jeux et j ai encore envie d y jouer ... c est dur
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
a partir de demain il y a un nouveau dieux a flinguer , ce sera donc au tour de Sobek
le premier opus du season pass sortira bien ce mois ci mais j ai pas encore trouve de date
par contre il ne se presentera pas sous la meme forme que dans les precedents AC
c est a dire, ce n est pas une extension a lancer en lieu et place de l aventure principale
ça se presentera comme des quete suplementaires , dans une nouvelle region
region dans laquelle on flinguera du romain , et pour amener un peu de chalenge le LVL max passera du 40 au 45
des nouvelles tenues , armes ... seront de sorti ce mois ci
donc a voir , vivement demain que l on puisse a nouveau tuer du dieux
et surtout vivement le season pass , je ronge mon frein et ça commence a me gonfler de lancer ce jeux pour ne presque plus rien pouvoir faire
je me demande meme si je ne vais pas le recommencer juste pour s occuper
le premier opus du season pass sortira bien ce mois ci mais j ai pas encore trouve de date
par contre il ne se presentera pas sous la meme forme que dans les precedents AC
c est a dire, ce n est pas une extension a lancer en lieu et place de l aventure principale
ça se presentera comme des quete suplementaires , dans une nouvelle region
region dans laquelle on flinguera du romain , et pour amener un peu de chalenge le LVL max passera du 40 au 45
des nouvelles tenues , armes ... seront de sorti ce mois ci
donc a voir , vivement demain que l on puisse a nouveau tuer du dieux
et surtout vivement le season pass , je ronge mon frein et ça commence a me gonfler de lancer ce jeux pour ne presque plus rien pouvoir faire
je me demande meme si je ne vais pas le recommencer juste pour s occuper
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
Assassin's Creed Origins - 1.2.0 Patch Notes
Hey everyone,
This is to let you know that the 1.2.0 patch will be deployed on PC tomorrow, January 16.
Patch Size:
Steam: 1.2GB
Please find the latest changes below.
Patch Highlights
Added support for the upcoming “The Hidden Ones” expansion
Added “Incoming Threat” quest to the game
Updated item loot pool of the Heka Chest (more details in the “New Features” section)
New Features
Added a new quest to the world: “Incoming Threat”
Added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regions
Added support for the “The Hidden Ones” expansion
Added the possibility to sell-back outfits to the Weaver shops
Added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest
Added the option to toggle the visibility of inventory items on the Gear menu
Quest
Improved various cinematic transitions
Increased the resistance of Khaliset to the Overpower Ultra ability
Corrected the visual size of Isfet’s weapon in the quest “Lady of Slaughter” to match its collision box
Prevented Tahirah from following the playable character after a certain distance in the quest “Reunion”
Fixed various issues that might occur when skipping cinematics
Fixed an issue causing the stash in the quest “The Mousetrap” to float
Fixed an issue preventing the player from completing the quest “The Healer”
Fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combat
Fixed an issue preventing the playable character from climbing and fighting while in the quest “The Final Weighing”
Fixed an issue allowing Thutmose to lose his felucca in the quest “Blood in the Water”
Fixed the delay before the Quest Completed trigger when completing the quest “A Tithe By Any Other Name”
Activities
Reduce the difficulty of Hippodrome races
Fixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounter
Fixed an issue where players were ranked incorrectly after completing a Hippodrome race
Gameplay
Improved the behavior of tamed animals
Fixed various issues on how fire was applying damage to the playable character and NPCs
Fixed an issue with the spawning of the playable character in the Haueris Nome
Fixed an issue that could cause a desynchronization when controlling Senu from a hiding location
Fixed the damage bonus applied by Master abilities, which was lower than designed
Fixed an issue that could prevent the Chain Attack ability to work
Fixed an issue that could prevent the Adrenaline ability to be triggered
Fixed the Overpower Chain Throw ability that was awarding Assassinate bonus XP
Fixed an issue allowing the inactive weapon to cause damage
Fixed an issue with the distance counter not updating correctly when NPC is outside of the field of view
Fixed various situation where the playable character could remain stuck
Fixed various issues with the animations of the playable character
Fixed various issues with the spawning, the reactions, and the animations of NPCs
User Interface
Added the leaderboard to the Horde Mode menu panel
Fixed an issue with the Target Menu not properly showing The Scarab after reloading the save game
Fixed various issues with the World Map filters
Fixed an issue making arrow disappear from its quiver in the gear page when using the customization options
Fixed an overlapping issue with Custom Markers when playing in Traditional Chinese
Fixed an issue where the "Bathhouse Towel" outfit would appear as new every time the playable character exits the bathhouse
Fixed a mistranslation on a Papyrus puzzle when playing in Russian
Fixed an issue with the distance counter not updating correctly when NPCs are outside of the field of view
Fixed some discrepancies in the Quest Log
Fixed various typos
[PC] Added a message telling players to restart their game after acquiring new downloadable contents
[PC] Added the ‘Hide Icons’ action to the Eagle section of the Customize Controls option menu
[PC] Fixed the Fast Travel action in the World Map
World
Fixed the models of the Level 10 gears (bracers visual known issue)
Fixed an issue with Weaver shops selling the same outfit more than once
Fixed an issue with cages that could open by themselves when they had a prisoner
Fixed several areas where the playable character could go through collisions
Graphics & Audio
Balanced the audio volume level in different areas
Fixed an issue when the playable character could continue to talk after dying
Fixed various visual issues that could occur when transitioning from indoor to outdoor
Fixed an issue with the intensity of the red when in HDR
System
Improve overall stability of the game application
Fixed various infinite loadings and black screen hangs
[PC] Fixed game freeze after minimizing all tabs in Windows 7
[PC] Improved Performance Metrics graphs functionality
Hey everyone,
This is to let you know that the 1.2.0 patch will be deployed on PC tomorrow, January 16.
Patch Size:
Steam: 1.2GB
Please find the latest changes below.
Patch Highlights
Added support for the upcoming “The Hidden Ones” expansion
Added “Incoming Threat” quest to the game
Updated item loot pool of the Heka Chest (more details in the “New Features” section)
New Features
Added a new quest to the world: “Incoming Threat”
Added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regions
Added support for the “The Hidden Ones” expansion
Added the possibility to sell-back outfits to the Weaver shops
Added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest
Added the option to toggle the visibility of inventory items on the Gear menu
Quest
Improved various cinematic transitions
Increased the resistance of Khaliset to the Overpower Ultra ability
Corrected the visual size of Isfet’s weapon in the quest “Lady of Slaughter” to match its collision box
Prevented Tahirah from following the playable character after a certain distance in the quest “Reunion”
Fixed various issues that might occur when skipping cinematics
Fixed an issue causing the stash in the quest “The Mousetrap” to float
Fixed an issue preventing the player from completing the quest “The Healer”
Fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combat
Fixed an issue preventing the playable character from climbing and fighting while in the quest “The Final Weighing”
Fixed an issue allowing Thutmose to lose his felucca in the quest “Blood in the Water”
Fixed the delay before the Quest Completed trigger when completing the quest “A Tithe By Any Other Name”
Activities
Reduce the difficulty of Hippodrome races
Fixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounter
Fixed an issue where players were ranked incorrectly after completing a Hippodrome race
Gameplay
Improved the behavior of tamed animals
Fixed various issues on how fire was applying damage to the playable character and NPCs
Fixed an issue with the spawning of the playable character in the Haueris Nome
Fixed an issue that could cause a desynchronization when controlling Senu from a hiding location
Fixed the damage bonus applied by Master abilities, which was lower than designed
Fixed an issue that could prevent the Chain Attack ability to work
Fixed an issue that could prevent the Adrenaline ability to be triggered
Fixed the Overpower Chain Throw ability that was awarding Assassinate bonus XP
Fixed an issue allowing the inactive weapon to cause damage
Fixed an issue with the distance counter not updating correctly when NPC is outside of the field of view
Fixed various situation where the playable character could remain stuck
Fixed various issues with the animations of the playable character
Fixed various issues with the spawning, the reactions, and the animations of NPCs
User Interface
Added the leaderboard to the Horde Mode menu panel
Fixed an issue with the Target Menu not properly showing The Scarab after reloading the save game
Fixed various issues with the World Map filters
Fixed an issue making arrow disappear from its quiver in the gear page when using the customization options
Fixed an overlapping issue with Custom Markers when playing in Traditional Chinese
Fixed an issue where the "Bathhouse Towel" outfit would appear as new every time the playable character exits the bathhouse
Fixed a mistranslation on a Papyrus puzzle when playing in Russian
Fixed an issue with the distance counter not updating correctly when NPCs are outside of the field of view
Fixed some discrepancies in the Quest Log
Fixed various typos
[PC] Added a message telling players to restart their game after acquiring new downloadable contents
[PC] Added the ‘Hide Icons’ action to the Eagle section of the Customize Controls option menu
[PC] Fixed the Fast Travel action in the World Map
World
Fixed the models of the Level 10 gears (bracers visual known issue)
Fixed an issue with Weaver shops selling the same outfit more than once
Fixed an issue with cages that could open by themselves when they had a prisoner
Fixed several areas where the playable character could go through collisions
Graphics & Audio
Balanced the audio volume level in different areas
Fixed an issue when the playable character could continue to talk after dying
Fixed various visual issues that could occur when transitioning from indoor to outdoor
Fixed an issue with the intensity of the red when in HDR
System
Improve overall stability of the game application
Fixed various infinite loadings and black screen hangs
[PC] Fixed game freeze after minimizing all tabs in Windows 7
[PC] Improved Performance Metrics graphs functionality
kurtpanzer- Messages : 7005
Date d'inscription : 15/10/2010
Age : 45
Localisation : Dans mon char !!!!!!!!
Re: Assassin's Creed Origins
donc avec la sortie du premier DLC "the hidden one" , avec une maj de 9.5Go , est egalement de la partie une nouvelle epreuve des dieux
ce coup ci c est SOBEK qu il faut dessouder , le dieu croco
que de contenue , il me tarde ce soir de voir ça
ce coup ci c est SOBEK qu il faut dessouder , le dieu croco
que de contenue , il me tarde ce soir de voir ça
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
Il m'a bien cassé les couilles Sobeck !!!!!
kurtpanzer- Messages : 7005
Date d'inscription : 15/10/2010
Age : 45
Localisation : Dans mon char !!!!!!!!
Re: Assassin's Creed Origins
Non ça a été, c'est la seconde fois que je me le tape, en fait c'est les 4 même qui reviennent...
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
Un patch de 0.6Go, prévu pour demain:
Assassin's Creed Origins - 1.2.1 Patch Notes
Hey everyone,
This is to let you know that patch 1.2.1 will be deployed on all platforms tomorrow, January 30.
Patch Size:
Steam: 0.6GB
Patch Highlight:
Horde Mode: Following your feedback about the progression in the Horde mode, we decided to adjust the progression system. Players will now be able to progress further than wave 16.
The Hidden Ones
Improved Gamilat’s behaviour in the quest “The Setting Sun” when the playable character is being stealthy
Fixed unreactive soldiers sometimes appear in the quest “Sic Semper Tyrannis”
Fixed an issue with the “Good Things Come” papyrus losing its name after solving it
Fixed Hidden Ones Bureau icons that could move on the World Map when marking them
Main Game
Quest
Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls”
Fixed various issues where quest objectives would not properly update
Fixed an issue causing Mered’s character model to change during the quest “The Hyena”
Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay”
Fixed an issue preventing the vault door from opening during the quest ‘’The Final Weighing’’
Fixed an issue preventing the last cinematic of the second Present Day quest to trigger
Fixed an issue preventing the playable character to interact with the Animus in the Present Day
Activities
Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16
Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her
Gameplay
Improved various playable character animations
Fixed the caravan animals not following the playable character after being tamed
Fixed an issue preventing animals from being tamed when in deep water
Fixed an issue with Predator attacks not granting XP when it was completed using animal taming
Fixed an issue where the Unicamel could not be called by playable character
Fixed an issue preventing berserked enemies from attacking tamed animals
Fixed animals falling through world when using the Enhanced Predator Bow skill
Fixed an issue with NPCs trying to mount a chariot being driven by the playable character
Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat
Fixed an issue with NPCs that could appear to swim on land
Fixed various stuck issues for the playable character and NPCs
User Interface
Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme
Fixed an issue with the Quest Log that could appear in Photo Mode
Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them
Fixed an update issue in the Gear menu when using the Hide button
Fixed the label overflow on the Hide button in the Gear menu in some languages
World
Fixed various issues with flying boats
Fixed various NPC spawning issues
Fixed various spots where player could go through collisions
Graphics & Audio
Fixed various visual issues occurring in HDR
System
[PC] Added Save Results button on Benchmark Results page
Improve overall stability of the game application
[PC] Fixed an issue when the game remains in the background processes of Task Manager after closing it using Alt+F4
Assassin's Creed Origins - 1.2.1 Patch Notes
Hey everyone,
This is to let you know that patch 1.2.1 will be deployed on all platforms tomorrow, January 30.
Patch Size:
Steam: 0.6GB
Patch Highlight:
Horde Mode: Following your feedback about the progression in the Horde mode, we decided to adjust the progression system. Players will now be able to progress further than wave 16.
The Hidden Ones
Improved Gamilat’s behaviour in the quest “The Setting Sun” when the playable character is being stealthy
Fixed unreactive soldiers sometimes appear in the quest “Sic Semper Tyrannis”
Fixed an issue with the “Good Things Come” papyrus losing its name after solving it
Fixed Hidden Ones Bureau icons that could move on the World Map when marking them
Main Game
Quest
Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls”
Fixed various issues where quest objectives would not properly update
Fixed an issue causing Mered’s character model to change during the quest “The Hyena”
Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay”
Fixed an issue preventing the vault door from opening during the quest ‘’The Final Weighing’’
Fixed an issue preventing the last cinematic of the second Present Day quest to trigger
Fixed an issue preventing the playable character to interact with the Animus in the Present Day
Activities
Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16
Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her
Gameplay
Improved various playable character animations
Fixed the caravan animals not following the playable character after being tamed
Fixed an issue preventing animals from being tamed when in deep water
Fixed an issue with Predator attacks not granting XP when it was completed using animal taming
Fixed an issue where the Unicamel could not be called by playable character
Fixed an issue preventing berserked enemies from attacking tamed animals
Fixed animals falling through world when using the Enhanced Predator Bow skill
Fixed an issue with NPCs trying to mount a chariot being driven by the playable character
Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat
Fixed an issue with NPCs that could appear to swim on land
Fixed various stuck issues for the playable character and NPCs
User Interface
Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme
Fixed an issue with the Quest Log that could appear in Photo Mode
Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them
Fixed an update issue in the Gear menu when using the Hide button
Fixed the label overflow on the Hide button in the Gear menu in some languages
World
Fixed various issues with flying boats
Fixed various NPC spawning issues
Fixed various spots where player could go through collisions
Graphics & Audio
Fixed various visual issues occurring in HDR
System
[PC] Added Save Results button on Benchmark Results page
Improve overall stability of the game application
[PC] Fixed an issue when the game remains in the background processes of Task Manager after closing it using Alt+F4
kurtpanzer- Messages : 7005
Date d'inscription : 15/10/2010
Age : 45
Localisation : Dans mon char !!!!!!!!
Re: Assassin's Creed Origins
Et une petite Maj de 9.27 GO....
kurtpanzer- Messages : 7005
Date d'inscription : 15/10/2010
Age : 45
Localisation : Dans mon char !!!!!!!!
Re: Assassin's Creed Origins
bon ça y est le premier DLC est torché
LVL 45 bouclé plusieurs fois et plus rien a faire dessus
tres bon DLC meme si on prefereraus plus long
peut etre le second le sera vu que l on pourra aller jusqu au LVL 55
en tout cas la fin est pas mal avec pas d info sur la creation du CREDO
Sympa
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
le mode exploration est vraiment sympa , et fait une bonne revision de l egypte
le suivi est sympa , succins tout en donnant pas mal d info
et les images du jeux sont a tomber , j ai l impression que vu qu il y a moins d interaction possible les graph sont encore amelioré
le suivi est sympa , succins tout en donnant pas mal d info
et les images du jeux sont a tomber , j ai l impression que vu qu il y a moins d interaction possible les graph sont encore amelioré
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
Il faut que je le lance voir a quoi ça ressemble !!!
kurtpanzer- Messages : 7005
Date d'inscription : 15/10/2010
Age : 45
Localisation : Dans mon char !!!!!!!!
Re: Assassin's Creed Origins
Le prochain DLC sortira le 13 mars ... plus tres lontemps a attendre .
surtout que des vacances vont m occuper d ici là
amusez vous bien pendant cette semaine
surtout que des vacances vont m occuper d ici là
amusez vous bien pendant cette semaine
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
Assassin's Creed: Origins - 1.4.0 Patch Notes
New Features
Added support for the “The Curse of the Pharaohs” expansion
Added a reward to the main game for completing the Discovery Tour – finish all 75 guided tours to find out what that reward is.
New Game+
Fixed an issue blocking the quest “Homecoming” from progressing when Hypatos is knocked down by a blunt weapon
Discovery Tour
Fixed an issue where the Discovery Tour progress could be lost after reinstalling the base game without patching to the latest version
Fixed an issue that could limit the speed of a mount in all areas
The Hidden Ones
Removed the possibility of selling the Mysterious Papyrus at the Bureau
Main Game
Quest
Fixed an issue preventing the “Kill Sefetu’s archers” objective from completing in the quest “All Eyes on Us”
Fixed an issue preventing the player from giving the amulet to complete the quest “A Dream of Ashes”
Fixed an issue with mounts appearing in the fight ring during the quest “Lady of Slaughter”
Gameplay
Improved enemies reactions to observing a Chain Assassination
Added the possibility of parrying with the shield while carrying a torch
Changed the description of the Hou Yi’s Bow to indicate that it has Poison on Hit ability instead of Instant Charging
Fixed the displayed Player Level on a save game which could drop back to 40 after uninstalling an add-on
Fixed an issue preventing Camp Shetjeh from completing
Fixed an issue preventing the Gracious Attire from appearing in Weaver Shops
Fixed an issue with Phylakes that would stop spawning
Fixed an issue preventing the playable character from leaving the Krocodilopolis arena after performing a Fast Travel
Fixed an issue preventing the playable character from controlling mounts of assassinated NPCs
World
Fixed an issue that could prevent the output of any sound when resuming the game after being inactive.
Fixed low-quality textures for low and very low texture details
Fixed flickering artifacts on multi-monitor setup
Fixed resolution option when using portrait mode
System
Improved overall stability of the game application
Fixed an issue preventing the completion of the ”Seshem.eff Er Aat” tomb after quitting the game with Alt-F4 after having activated the Ancient Mechanisms
If you have any issues, please get in touch with our customer support for further assistance.
New Features
Added support for the “The Curse of the Pharaohs” expansion
Added a reward to the main game for completing the Discovery Tour – finish all 75 guided tours to find out what that reward is.
New Game+
Fixed an issue blocking the quest “Homecoming” from progressing when Hypatos is knocked down by a blunt weapon
Discovery Tour
Fixed an issue where the Discovery Tour progress could be lost after reinstalling the base game without patching to the latest version
Fixed an issue that could limit the speed of a mount in all areas
The Hidden Ones
Removed the possibility of selling the Mysterious Papyrus at the Bureau
Main Game
Quest
Fixed an issue preventing the “Kill Sefetu’s archers” objective from completing in the quest “All Eyes on Us”
Fixed an issue preventing the player from giving the amulet to complete the quest “A Dream of Ashes”
Fixed an issue with mounts appearing in the fight ring during the quest “Lady of Slaughter”
Gameplay
Improved enemies reactions to observing a Chain Assassination
Added the possibility of parrying with the shield while carrying a torch
Changed the description of the Hou Yi’s Bow to indicate that it has Poison on Hit ability instead of Instant Charging
Fixed the displayed Player Level on a save game which could drop back to 40 after uninstalling an add-on
Fixed an issue preventing Camp Shetjeh from completing
Fixed an issue preventing the Gracious Attire from appearing in Weaver Shops
Fixed an issue with Phylakes that would stop spawning
Fixed an issue preventing the playable character from leaving the Krocodilopolis arena after performing a Fast Travel
Fixed an issue preventing the playable character from controlling mounts of assassinated NPCs
World
Fixed an issue that could prevent the output of any sound when resuming the game after being inactive.
Fixed low-quality textures for low and very low texture details
Fixed flickering artifacts on multi-monitor setup
Fixed resolution option when using portrait mode
System
Improved overall stability of the game application
Fixed an issue preventing the completion of the ”Seshem.eff Er Aat” tomb after quitting the game with Alt-F4 after having activated the Ancient Mechanisms
If you have any issues, please get in touch with our customer support for further assistance.
kurtpanzer- Messages : 7005
Date d'inscription : 15/10/2010
Age : 45
Localisation : Dans mon char !!!!!!!!
Re: Assassin's Creed Origins
le dernier DLC est vraiment pas mal
par contre il est pas evident , on est souvent a se battre contre des ennemies un a deux niveau plus fort
et les spectre de pharaons qui apparaissent alleatoirement sont en plus comme les BOSS , donc dur a tuer meme quand on est de meme niveau
sinon la carte est grande , mais bien plus grande que ce qu il y a sur la carte du monde égyptien
car lorsque l on rentre dans les tombes des anciens pharaons (il y en a 4 d apres ce que j ai vu) on arrive dans un nouveau monde peuplé de trucs bizarres
dans celui que j ai terminé il y avait des scorpions geants , des oiseaux a tete humaine ...
dans ces monde il y a un centre peuplé ou il y a la mission principale et qques missions annexe et il y a des petites habitations / fort autour ou on peu glaner du loot et des missions annexes
de plus la carte dans le monde normal est truffée de missions annexe , de fort , de tannieres
donc il y a de quoi s occuper
pour le moment je suis arrivé LVL 49 avec un des quatre pharaon de tué
mais j ai jamais eu autant de desynchro depuis le debut du jeux , c est vraiment frequent
soit j ai perdu la main a cause de PUBG ou alors ils ont augmenter la difficulté pour faire durer , mais c est pas insurmontable non plus
il faut faire attention a ce que l on fait et ne pas foncer dans le tas sans arret , d ou ma difficultée a rester en vie
tres bon DLC , surement mieux que le premier , de plus on peux commencer une nvelle sauvegarde LVL 45 pour aller direct dans ce DLC
je pense que c est surtout pour ceux qui prennent ce DLC uniquement , histoire qu ils ne soient pas trop a la ramasse
par contre il est pas evident , on est souvent a se battre contre des ennemies un a deux niveau plus fort
et les spectre de pharaons qui apparaissent alleatoirement sont en plus comme les BOSS , donc dur a tuer meme quand on est de meme niveau
sinon la carte est grande , mais bien plus grande que ce qu il y a sur la carte du monde égyptien
car lorsque l on rentre dans les tombes des anciens pharaons (il y en a 4 d apres ce que j ai vu) on arrive dans un nouveau monde peuplé de trucs bizarres
dans celui que j ai terminé il y avait des scorpions geants , des oiseaux a tete humaine ...
dans ces monde il y a un centre peuplé ou il y a la mission principale et qques missions annexe et il y a des petites habitations / fort autour ou on peu glaner du loot et des missions annexes
de plus la carte dans le monde normal est truffée de missions annexe , de fort , de tannieres
donc il y a de quoi s occuper
pour le moment je suis arrivé LVL 49 avec un des quatre pharaon de tué
mais j ai jamais eu autant de desynchro depuis le debut du jeux , c est vraiment frequent
soit j ai perdu la main a cause de PUBG ou alors ils ont augmenter la difficulté pour faire durer , mais c est pas insurmontable non plus
il faut faire attention a ce que l on fait et ne pas foncer dans le tas sans arret , d ou ma difficultée a rester en vie
tres bon DLC , surement mieux que le premier , de plus on peux commencer une nvelle sauvegarde LVL 45 pour aller direct dans ce DLC
je pense que c est surtout pour ceux qui prennent ce DLC uniquement , histoire qu ils ne soient pas trop a la ramasse
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
Re: Assassin's Creed Origins
ayez , c est tout fini
plus de missions ni quoi que ce soit d autre
plus de missions ni quoi que ce soit d autre
Gogol- Admin
- Messages : 4077
Date d'inscription : 15/10/2010
Age : 48
Localisation : DTC
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